AI Insights · Timothy · July 2023
Top 5 Shooter Games in Oceania Q2 2023 Performance
In Q2 2023, the top shooter games in Oceania showed diverse trends in downloads, revenue, and active users. Notable performers include Call of Duty®: Mobile and PUBG MOBILE.
In the second quarter of 2023, the top 5 shooter games on a unified platform in Oceania exhibited notable trends in downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw weekly revenue fluctuate, peaking at approximately $151K in early April and tapering off to around $109K by the end of June. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching around 10K. Weekly active users hovered around 120K, showing minor variations throughout the period.
PUBG MOBILE by Tencent Mobile International Limited experienced diverse trends. Weekly revenue peaked at around $216K in early April, with some fluctuations, ending at roughly $180K in late June. Downloads saw a notable spike mid-May, reaching nearly 12K, while active users generally increased, peaking at approximately 114K in late May.
Camo Sniper from SUPERSONIC STUDIOS LTD showed impressive growth in weekly downloads, starting from around 5K in early May and reaching over 12K in late May. Revenue, although modest, demonstrated a gradual increase, peaking at $125 by late May. Active users consistently grew, reaching nearly 24K by the end of June.
Sniper 3D: Gun Shooting Games from Wildlife Studios had a steady performance in downloads, peaking at around 7.4K in mid-April. Weekly revenue showed a slight decline, averaging around $8K by the end of June. Active users saw fluctuations, peaking at around 31.7K in late April before gradually decreasing to about 25.6K by the end of the quarter.
Call of Duty Warzone Mobile BR also from Activision Publishing, Inc. exhibited stable trends in downloads, peaking at around 7.6K in mid-May. Weekly revenue remained modest, averaging around $700. Active users saw a consistent increase, reaching about 62K by the end of June.
These insights reflect the dynamic nature of the gaming market in Oceania. For more detailed analysis and further insights, visit Sensor Tower.